Making Things Interactive

iVolume is a device that allows you to listen to your favorite radio station on Pandora, where the volume of the music is controlled based on how loud or quiet the surrounding environment is. As someone who loves listening to music on Pandora, I thought this would be an interesting way to use the input from the microphone, and a productive way to get my hands dirty with the Raspberry Pi.

Making Things Interactive

The video above has illustrated the basic working of the device. The electret microphone amplifier senses the crowd noise, where the data is interpreted and sent to the Raspberry Pi through Serial communication. Pianobar, an open-source, console-based client for Pandora, comes with many features including playing, managing, and rating stations. For this project, I used the input data to manipulate the volume of the music. In the video, I plugged in a set of speakers to the Raspberry Pi to illustrate how the device works. However, a more ideal setting would be to use headphones instead because the microphone will take in the loud sound from the speakers, which will eventually make the volume go up and never come down.

Even though there are quite a number of tutorials for Pianobar + Raspberry Pi, I learned a lot working on this project. This includes figuring out how to manually install the libraries onto the Raspberry Pi, working in terminal, sending data from an Arduino to a RPi, and coding in Python. Looking forward, I plan to create a more durable and portable prototype, and possibly mix in other types of inputs to manage the different stations.

Making Things Interactive Diagram

Project 2.03 — OSC — Patt and Alan

Assignment,Technique — pvirasat @ 10:54 am

Here is our project, which shows some of the basic use of OSC protocol!

Password: pattandalan

The images below show how things talk to each other, and the wiring diagram of the motor (using a 2N7000 transistor and an external power supply):

Also, here is a video of another test we did where we hooked up a light sensor to a raspberry pi, and used it as a digital input. Then, we sent the data (through OSC) to an openFrameworks application on another computer, which connected to an Arduino (through Serial) and controled the motors.

Password: pattandalan

Precedent Analysis 2

Precedent Analysis — pvirasat @ 11:21 pm

Art: “Quotidian Record” by Brian House (2012)

Quotidian Record is a custom-made vinyl record, featuring Brian’s location-tracking data over a year. The data is mapped to a harmonic relationship from 365 days down to approximately 11 minutes. This project connects digital information to the physical world though music. I find it a very unique and interesting way to visualize the data that can be easily forgotten and make it tangible and memorable.


For more detail: Making Things Interactive

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