Playing Snake Game using Raspberry Pi Game Pad

This article discusses about how to develop simple game pad hardware and interface it with the Raspberrypi board and also about the technique of interfacing a game code written in HTML5 with the game pad. Here a Snake game written in HTML5 and JavaScript is modified in such a way that it can be played with the new game pad having four push buttons. In this project the techniques of signals, pipe, fork etc. are used get the game running.

Playing Snake Game using Raspberry Pi Game PadThe Snake game running on a browser window forms the GUI or front end of the entire system. In a Linux operating system each hardware device is represented as a file. The device can be controlled by simply reading and writing into that file. The hardware of an operating system is on the one side and the user trying to access the hardware is on the other side, and in between them there might be several layers of process running which communicates each other using inter process communication methods. In this project there is game pad which is the hardware and there is a process which reads from the game pad and there is also a Pipe file or FIFO in-between the game and the game pad reading process.

The game runs in a browser window and it communicates with the game pad through a Named Pipe or FIFO. There are multiple processes running which can read from the game pad and write the required commands to the FIFO for controlling the game. The JavaScript written in the game code simply reads from the FIFO for the input control data.

Playing Snake Game using Raspberry Pi Game Pad Schematic

The parent process here creates four child processes which are dedicated for each of the keys in the gamepad. Whenever a key is pressed or released, they will generate a signal and send it to the parent process with a value. Using this method the parent process can identify which key has been pressed or released.

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